From Aguamenti (water spell) to Wingardium Leviosa (flying spell), and Accio (summoning charm) to Reducto (blasting spell), learn about all the spells, charms, jinxes and curses in J.K Rowling’s Wizarding World.
Aberto: unlocks doors.
Accio: summons objects directly to the spell-caster.
Aguamenti: creates a stream of water from the spell-caster’s wand.
Alarte Ascendare: launches objects into the air.
Alohomora: opens locked doors; counter charm for Colloportus.
Anapneo: eliminates blockages within the target’s airway.
Anteoculatia: causes antlers to grow from the target’s head.
Aparecium: renders invisible ink visible again.
Appare Vestigium: tracks recent magical activity.
Ascendio: propels the spell-caster into the air.
Avada Kedavra: kills the target; one of the three Unforgivable Curses.
Avenseguim: turns an object into a tracking device.
Avis: conjures a flock of birds.
Babbling Curse: causes the target to speak incoherently.
Bat-Bogey Hex: transforms the target’s bogeys into bats which fly out of the target’s nose.
Bombarda: detonates target objects with a small explosion.
Brachiabindo: binds the target with invisible bindings.
Bubble-Head Charm: creates a protective oxygen-filled bubble around the head of the spell-caster allowing them to breathe underwater.
Caterwauling Charm: produces a high-pitched scream when an unauthorised person enters a designated target area.
Cave Inimicum: creates a protective barrier around the spell-caster which renders them both invisible and mute to others.
Cheering Charm: makes the target feel cheerful and elated.
Colloportus: locks doors; counter charm for Alohomora.
Colovaria: changes the colour of objects.
Confringo: causes the target to explode.
Confundo: confuses and misdirects the target.
Conjunctivitis Curse: causes the target’s eyes to swell and shut.
Cornflake Skin Charm: causes the target’s skin to take on the appearance of cornflakes.
Cruciatus Curse: inflicts extreme pain upon the target; one of the three Unforgivable Curses.
Defodio: carves through earth or stone material.
Deletrius: disintegrates objects.
Densaugeo: causes the target’s teeth to elongate.
Deprimo: blasts holes in the ground.
Depulso: causes objects to move away from the spell-caster’s location.
Descendo: causes objects to move downwards.
Diffindo: splits objects apart.
Disillusionment Charm: hides the target through a chameleon-like effect where the target takes on the appearance of the background.
Dissendium: reveals hidden passageways.
Drought Charm: dries up bodies of water.
Duro: turns objects to stone.
Ear-Shrivelling Curse: causes the target’s ears to shrivel.
Emancipare: releases bindings; counter-charm for Fulgari.
Enervate: revives or returns the target to their normal state.
Engorgio: causes the target to grow in size.
Entrail-Expelling Curse: causes the target’s entrails to be expelled from their body.
Episkey: heals minor injuries like broken bones or split lips.
Erecto: straightens out and erects target objects (e.g. tents).
Evanesco: causes objects to disappear.
Expecto Patronum: creates a protective spirit-like animal guardian to ward off Dementors; also used as a form of communication.
Expelliarmus: disarms the target by causing their wand to fly from their hand.
Expulso: produces a powerful explosion.
Ferula: conjures and wraps bandages and slings.
Fidelius Charm: conceals secrets through the use of a ‘Secret Keeper’; the secret is known only to the Secret Keeper and cannot be learned unless explicitly revealed by the Secret Keeper.
Fiendfyre Curse: creates immense Dark animal-shaped flames which seek out and destroy everything in their path.
Finestra: shatters glass.
Finite Incantatem: terminates the effects of an already-cast spell.
Flagrante Curse: causes objects to emit immense heat when touched.
Flagrate: draws fiery marks in the air.
Flame-Freezing Charm: renders the spell-caster immune to burning by fire.
Flipendo: knocks the target backwards.
Flying Charm: allows objects to fly.
Fulgari: binds the target with luminous cords.
Fumos: creates a smokescreen to obfuscate the spell-caster.
Furnunculus: covers the target in boils.
Geminio: causes objects to duplicate.
Glisseo: turns a staircase into a smooth slide.
Gripping Charm: allows objects to be more easily held.
Homenum Revelio: reveals the presence of humans.
Homonculous Charm: tracks movement when cast on a map.
Homorphus Charm: temporarily returns a werewolf to their original human state.
Horcrux Spell: hides a broken portion of the spell-caster’s soul in an object.
Hot-Air Charm: produces hot air from the spell-caster’s wand.
Hover Charm: levitates and moves objects.
Immobulus: immobilises the target.
Impedimenta: slows down and obstructs attackers.
Imperius Curse: allows the spell-caster to control the mind of the target; one of the three Unforgivable Curses.
Imperturbable Charm: creates an invisible and impenetrable barrier.
Impervious: makes objects repel water.
Incarcerous: conjures ropes and binds the target.
Incendio: ignites a fire.
Intruder Charm: detects intruders and sounds an alarm.
Langlock: renders the target speechless by causing their tongue to adhere to the roof of their mouth.
Legilimens: allows the spell-caster to read the target’s mind.
Levicorpus: raises the target by their ankle and suspends them in mid-air.
Liberacorpus: returns the target to the ground; counter-charm for Levicorpus.
Locomotor: allows objects to be moved through the air.
Locomotor Mortis: binds the target’s legs and renders them unable to walk.
Locomotor Wibbly: causes the target’s legs to shake uncontrollably.
Lumos: illuminates the tip of the spell-caster’s wand.
Meteolojinx Recanto: stops the effects of weather spells.
Mimblewimble: ties the target’s tongue in a knot.
Mobiliarbus: levitates and moves plants, trees and other wood-based objects.
Mobilicorpus: levitates and moves people.
Molliare: creates a softened surface; commonly used on broomstick handles.
Morsmordre: conjures the Dark Mark; a skull-and-serpent mark used by Lord Voldemort’s followers to ‘mark’ a place of death.
Muffliato: allows the spell-caster to speak without being overhead; creates a buzzing noise in the ears of those in close proximity.
Nebulus: creates a thick swirling fog.
Nox: extinguishes wand illumination created with Lumos.
Obliteration Charm: removes footprints.
Obliviate: modifies or erases the target’s memory.
Obscuro: conjures a blindfold and covers the target’s eyes.
Oppugno: directs an object to attack the target.
Orchideous: conjures a bouquet of flowers.
Pack Charm: causes items to pack themselves into a trunk.
Papyrus Reparo: repairs torn paper.
Permanent Sticking Charm: causes objects to permanently stick together.
Peskipiksi Pesternomi: (purportedly) repels Cornish Pixies.
Petrificus Totalus: temporarily paralyses the target.
Piertotum Locomotor: animates inanimate objects.
Point Me: allows the spell-caster’s wand to behave like a compass and point north.
Portus: turns an object into a Portkey, a device for magical transportation.
Prior Incantato: reveals the last spell cast by the spell-caster’s wand.
Protean Charm: links objects so that changes to one object appear on all linked objects.
Protego: shields the spell-caster against basic spells.
Protego Diabolica: creates a protective ring of Dark fire which incinerates enemies of the spell-caster.
Protego Horribilis: creates a powerful protective barrier.
Protego Totalum: creates protection around a dwelling.
Quietus: quietens sounds; counter-charm for Sonorous.
Reducio: reduces the size of the target; counter-charm for Engorgio.
Reducto: blasts solid objects into pieces.
Relashio: forces the object or target to release their hold on something.
Rennervate: revives an unconscious target.
Reparo: repairs broken objects.
Repello Muggletum: prevents Muggles (non-magical people) from seeing or entering an area.
Rictusempra: causes the target to experience a tickling sensation.
Riddikulus: repels Boggarts by transforming them into something the spell-caster finds amusing.
Salvio Hexia: creates a protective barrier which repels hexes.
Scourgify: cleans objects.
Sectumsempra: cuts and lacerates the target.
Serpensortia: conjures a snake.
Silencio: temporarily renders the target incapable of sound.
Slowing Charm: slows the velocity of moving objects.
Sonorous: amplifies the spell-caster’s voice.
Specialis Revelio: reveals spells performed on objects or potions.
Stealth Sensoring Spell: detects those disguised by magic.
Stinging Jinx: creates a stinging scorch mark on the target’s skin.
Stupefy: renders the target temporarily unconscious.
Surgito: lifts love enchantments.
Switching Spell: switches the position of two objects.
Taboo: alerts the spell-caster to the location of any person who says the designated ‘taboo’ word.
Tarantallegra: causes the target’s legs to move rapidly as if they were dancing uncontrollably.
Tergeo: cleans by siphoning liquids.
Trip Jinx: causes the target to trip.
Unbreakable Charm: renders objects unbreakable.
Unbreakable Vow: binds the target to a promise; if broken the target will die.
Ventus: creates forceful and targeted wind.
Waddiwasi: propels small objects (e.g. chewing gum) at the target.
Wingardium Leviosa: levitates objects.